• others

Studies

Computer Graphics and Multimedia Engineering

Instituto Politécnico de Viana do Castelo — Escola Superior de Tecnologia e Gestão, Portugal · 09/2003 — 06/2006 · ipvc.pt

  • Programming in C, C++ and Java with a focus on object-oriented design and real-time systems.
  • Real-time 3D graphics programming with OpenGL and DirectX (hardware-accelerated GPU graphics), plus AutoCAD, UML and UX/UI design principles.
  • Mathematics, Linear Algebra and Calculus; Information Systems Programming; Programming & Algorithms (programming-logic foundations).
  • IT Security, Communication Networks and Technical English.

C/C++ · Java · OpenGL · DirectX · Real-Time Systems · Linear Algebra · Calculus · UX/UI


Computer Technician — Informatics Technological Course

Escola Secundária de Pombal — Pombal, Portugal · 09/2001 — 06/2003 · aepombal.pt

  • Programming foundations: Pascal, C, Visual Basic, JavaScript and ActionScript; programming logic, algorithms and software development.
  • Databases: MSSQL and SQL fundamentals — table design, queries and relationships; introduction to backend concepts.
  • Systems & networking: installing and configuring Windows / Linux, LAN and Internet protocols, router/switch configuration, and web/file/database servers.
  • IT security: network security concepts, safe use of systems and networks, malware awareness, and backup & data protection.

Pascal · C · Visual Basic · JavaScript · ActionScript · MSSQL · Linux · Networking